GONDOL GAMES

RayTilt Privacy Policy

Applies to RayTilt on every platform it is published for — Android (com.gondolgames.raytilt), Windows, macOS, Linux and the web.
Effective 8 September 2026. Last updated 8 September 2026.

RayTilt does not collect, transmit, or share any personal data. There are no accounts, no advertising, no analytics, and no third-party services of any kind. Nothing you do in the game leaves your device.

The game cannot send data anywhere

RayTilt contains no networking code at all. It opens no connections, and there is no server for it to talk to.

On Android, the app declares no permissions whatsoever — including no internet permission. Android enforces that at the operating-system level, so the app is technically incapable of opening a network connection. This is not only a promise about what we choose to do; it is a limit on what the app is able to do.

On desktop platforms the game links only the system libraries it needs to open a window, draw, read input and play sound. In a web browser it runs inside the browser's own sandbox and makes no requests once loaded.

What is saved, and where

So that the game can remember where you got to, it saves the following to its own private storage area on your device:

None of this identifies you. It is game state, not personal information: a list of settings, some level numbers, and some elapsed times. It stays on your device, is never transmitted, and is not accessible to us or to anyone else.

PlatformWhere it is keptHow to remove it
AndroidThe app’s own private data directory Uninstall, or clear the app’s data in Settings
Windows%APPDATA%\RayTiltDelete that folder
macOS~/Library/Application Support/RayTilt Delete that folder
Linux$XDG_CONFIG_HOME/RayTilt, or ~/.config/RayTiltDelete that folder
WebYour browser’s local storage for this site Clear site data for the page you played on

The browser version stores that same game state in local storage. It is used only to keep your settings and progress between sessions — not to identify you, profile you, or follow you anywhere.

Clipboard

RayTilt can share levels and replays as ordinary text, so that you can send one to a friend. The clipboard is used only when you ask for it: it is read when you tap Import, and written when you tap Save or Copy. The game does not read the clipboard at any other time, and clipboard content is never transmitted anywhere.

Children

RayTilt collects no data from anyone, and therefore collects none from children. It contains no advertising, no in-app purchases, no chat, and no communication between players.

Third parties

RayTilt contains no third-party SDKs, no advertising networks, no analytics libraries and no crash-reporting services. We share no data with anyone, because we hold none.

Distribution platforms — such as Google Play — collect their own information about installs, and may collect crash diagnostics from your device independently of the game. That collection is governed by those platforms’ own privacy policies rather than by this one, and what reaches us from them is aggregate and anonymous.

Your rights

Because we hold no data about you, there is nothing for us to disclose, correct, export or erase on request. To remove everything the game has saved on your device, follow the table above.

Changes to this policy

If this policy changes, the revised version will be posted at this address with an updated date at the top, and material changes will be noted in the game’s release notes.

Contact

Questions about this policy, or about privacy in RayTilt: hello@gondolgames.com